00001 // ********************************************************* 00002 // oldMenu conatins lots of code that needed to be commented out, for 00003 // programming reasons and such. 00004 // ********************************************************* 00005 00006 00007 dbLoadMusic("Combat Music.mp3",m_combat); 00008 dbLoadMusic("Death Music.mp3",m_death); 00009 dbLoadMusic("Idle Music.mp3",m_idle); 00010 dbLoadMusic("Title Music.mp3",m_title); 00011 00012 // MENU------------------------------------- 00013 // MENU------------------------------------- 00014 00015 //int go=0; 00016 //dbLoadImage("intro2.jpg",1000); 00017 //dbPasteImage(1000,0,0); 00018 //while (go==0 && dbEscapeKey()==0) { 00019 00020 // 00021 // 00022 // dbLoopMusic(m_title); 00023 // 00024 // 00025 // if (dbMouseX() > 160 00026 // && dbMouseX() < 400 00027 // && dbMouseY() < 180 00028 // && dbMouseY() > 140) { 00029 // 00030 // dbPlaySound(1001); 00031 00032 // if (dbMouseClick()==1) { 00033 // dbPlaySound(1000); 00034 // player=gold; 00035 // go=1; 00036 // } 00037 // } 00038 00039 // 00040 // if (dbMouseX() > 160 00041 // && dbMouseX() < 400 00042 // && dbMouseY() < 220 00043 // && dbMouseY() > 180) { 00044 00045 // 00046 // //dbCircle(dbMouseX(),dbMouseY(),10); 00047 // dbPlaySound(1001); 00048 // if (dbMouseClick()==1) { 00049 // dbPlaySound(1000); 00050 // player=red; 00051 // go=1; 00052 // } 00053 00054 // 00055 // } 00056 // 00057 // dbSync(); 00058 //} 00059 00060 00061 00062 /*dbLoadSound("voice\\LifeU-per1-arrival-1.wav",10); 00063 dbLoadSound("voice\\LifeU-per1-arrival-2.wav",11); 00064 dbLoadSound("voice\\LifeU-per1-arrival-3.wav",12); 00065 dbLoadSound("voice\\LifeU-per1-attack-1.wav",13); 00066 dbLoadSound("voice\\LifeU-per1-attack-2.wav",14); 00067 dbLoadSound("voice\\LifeU-per1-attack-3.wav",15); 00068 dbLoadSound("voice\\LifeU-per1-Ffire-1.wav",16); 00069 dbLoadSound("voice\\LifeU-per1-Ffire-2.wav",17); 00070 dbLoadSound("voice\\LifeU-per1-Ffire-3.wav",18); 00071 dbLoadSound("voice\\LifeU-per1-follow-1.wav",19); 00072 dbLoadSound("voice\\LifeU-per1-follow-2.wav",20); 00073 dbLoadSound("voice\\LifeU-per1-follow-3.wav",21); 00074 dbLoadSound("voice\\LifeU-per1-hdamage-1.wav",22); 00075 dbLoadSound("voice\\LifeU-per1-hdamage-2.wav",23); 00076 dbLoadSound("voice\\LifeU-per1-hdamage-3.wav",24); 00077 dbLoadSound("voice\\LifeU-per1-hfire-1.wav",25); 00078 dbLoadSound("voice\\LifeU-per1-hfire-2.wav",26); 00079 dbLoadSound("voice\\LifeU-per1-hfire-3.wav",27); 00080 dbLoadSound("voice\\LifeU-per1-hurry-1.wav",28); 00081 dbLoadSound("voice\\LifeU-per1-hurry-2.wav",29); 00082 dbLoadSound("voice\\LifeU-per1-hurry-3.wav",30); 00083 dbLoadSound("voice\\LifeU-per1-move-1.wav",31); 00084 dbLoadSound("voice\\LifeU-per1-move-2.wav",32); 00085 dbLoadSound("voice\\LifeU-per1-move-3.wav",33); 00086 dbLoadSound("voice\\LifeU-per1-nfire-1.wav",34); 00087 dbLoadSound("voice\\LifeU-per1-nfire-2.wav",35); 00088 dbLoadSound("voice\\LifeU-per1-nfire-3.wav",36); 00089 dbLoadSound("voice\\LifeU-per1-retreat-1.wav",37); 00090 dbLoadSound("voice\\LifeU-per1-retreat-2.wav",38); 00091 dbLoadSound("voice\\LifeU-per1-retreat-3.wav",39); 00092 dbLoadSound("voice\\LifeU-per1-select-1.wav",40); 00093 dbLoadSound("voice\\LifeU-per1-select-2.wav",41); 00094 dbLoadSound("voice\\LifeU-per1-select-3.wav",42); 00095 dbLoadSound("voice\\LifeU-per1-spotted-1.wav",43); 00096 dbLoadSound("voice\\LifeU-per1-spotted-2.wav",44); 00097 dbLoadSound("voice\\LifeU-per1-spotted-3.wav",45); 00098 dbLoadSound("voice\\LifeU-per1-stop-1.wav",46); 00099 dbLoadSound("voice\\LifeU-per1-stop-2.wav",47); 00100 dbLoadSound("voice\\LifeU-per1-stop-3.wav",48); 00101 dbLoadSound("voice\\LifeU-per1-uattack-1.wav",49); 00102 dbLoadSound("voice\\LifeU-per1-uattack-2.wav",50); 00103 dbLoadSound("voice\\LifeU-per1-uattack-3.wav",51); 00104 dbLoadSound("voice\\Vo-per1-arrival-1.wav",52); 00105 dbLoadSound("voice\\Vo-per1-arrival-2.wav",53); 00106 dbLoadSound("voice\\Vo-per1-arrival-3.wav",54); 00107 dbLoadSound("voice\\Vo-per1-attack-1.wav",55); 00108 dbLoadSound("voice\\Vo-per1-attack-2.wav",56); 00109 dbLoadSound("voice\\Vo-per1-attack-3.wav",57); 00110 dbLoadSound("voice\\Vo-per1-Ffire-1.wav",58); 00111 dbLoadSound("voice\\Vo-per1-Ffire-2.wav",59); 00112 dbLoadSound("voice\\Vo-per1-Ffire-3.wav",60); 00113 dbLoadSound("voice\\Vo-per1-follow-1.wav",61); 00114 dbLoadSound("voice\\Vo-per1-follow-2.wav",62); 00115 dbLoadSound("voice\\Vo-per1-follow-3.wav",63); 00116 dbLoadSound("voice\\Vo-per1-Hdamage-1.wav",64); 00117 dbLoadSound("voice\\Vo-per1-Hdamage-2.wav",65); 00118 dbLoadSound("voice\\Vo-per1-Hdamage-3.wav",66); 00119 dbLoadSound("voice\\Vo-per1-hfire-1.wav",67); 00120 dbLoadSound("voice\\Vo-per1-hfire-2.wav",68); 00121 dbLoadSound("voice\\Vo-per1-hfire-3.wav",69); 00122 dbLoadSound("voice\\Vo-per1-hurry-1.wav",70); 00123 dbLoadSound("voice\\Vo-per1-hurry-2.wav",71); 00124 dbLoadSound("voice\\Vo-per1-hurry-3.wav",72); 00125 dbLoadSound("voice\\Vo-per1-move-1.wav",73); 00126 dbLoadSound("voice\\Vo-per1-move-2.wav",74); 00127 dbLoadSound("voice\\Vo-per1-move-3.wav",75); 00128 dbLoadSound("voice\\Vo-per1-nfire-1.wav",76); 00129 dbLoadSound("voice\\Vo-per1-nfire-2.wav",77); 00130 dbLoadSound("voice\\Vo-per1-nfire-3.wav",78); 00131 dbLoadSound("voice\\Vo-per1-retreat-1.wav",79); 00132 dbLoadSound("voice\\Vo-per1-retreat-2.wav",80); 00133 dbLoadSound("voice\\Vo-per1-retreat-3.wav",81); 00134 dbLoadSound("voice\\Vo-per1-select-1.wav",82); 00135 dbLoadSound("voice\\Vo-per1-select-2.wav",83); 00136 dbLoadSound("voice\\Vo-per1-select-3.wav",84); 00137 dbLoadSound("voice\\Vo-per1-spotted-1.wav",85); 00138 dbLoadSound("voice\\Vo-per1-spotted-2.wav",86); 00139 dbLoadSound("voice\\Vo-per1-spotted-3.wav",87); 00140 dbLoadSound("voice\\Vo-per1-stop-1.wav",88); 00141 dbLoadSound("voice\\Vo-per1-stop-2.wav",89); 00142 dbLoadSound("voice\\Vo-per1-stop-3.wav",90); 00143 dbLoadSound("voice\\Vo-per1-uattack-1.wav",91); 00144 dbLoadSound("voice\\Vo-per1-uattack-2.wav",92); 00145 dbLoadSound("voice\\Vo-per1-uattack-3.wav",93);*/
1.5.8